#include "NormalEngine.h"


NormalEngine::NormalEngine() : Engine()
{
}


NormalEngine::~NormalEngine(void)
{
}

void NormalEngine::Start()
{
	this->started = true;
	cout << "Normal Engine started" << endl;
}

void NormalEngine::Stop()
{
	this->started = false;
	cout << "Normal Engine stopped" << endl;
}
